About mechanics Starcraft 2, about the changes in the game process, the new troops are already known, if not everything, then almost. And therefore talk about it with the developers – there is simply no strength. Moreover, all this is interesting only to the circle of the main fans of the project, the rest are waiting for fresh information, which does not concern the damage of such and such a grain by such and two and a half percent.
Therefore, when we met with developers from Blizzard, They began to discuss several other topics.
Three times Starcraft and what will happen to Original
Many are very unhappy that developers are going to sell the same game three times. That is, after the release in a single campaign, it will be possible to initially control only terraces, but in the multiplayer – at once by all. Therefore, users began to actively say that only the first third would be bought, and let the rest of the pieces get those who want the “single”. Starcraft – This is about the network mode.
However, the developers told us that it would be necessary to buy additions anyway. Otherwise, you just can’t fight over the network with those who switched to a new version. And you have to cross-the additions will bring a huge number of improvements and some interesting chips. True, which ones, Blizzard Doesn’t say it yet. The authors have a huge list of possible changes, but so far nothing specific. Although it seems to us that it is these developers that will not be specially lie. So far, only they can make games that always diverge of multimillion -dollar circulations, and to which the press gives estimates at least 90%.
As for the first part (Starcraft Original), then it will not specially “spread” it, but to develop and maintain it too. They do not need it, because the first part, consider the main competitor to the second. Therefore, the developers would be very beneficial for it to somehow stop attracting everyone ..
But, in general, we would not immediately pounce on Blizzard and declare them villains for going to “sell one product” three times ”(especially since the prices of additions will be lower). Still, the company does not switch to a system in which you can buy beautifulness for real money, in which you need to pay for new chips. And remember the first Starcraft – developers support it for ten years. Release patches, ensure the operation of servers, develop a community. And they do not ask for anything in return. Therefore, if you are a big fan of the game, then you can buy it three times, because there will be the same quality from Blizzard. And a single campaign is going to become millions of millions of times more interesting than in the first part. Well, it certainly does not darken against the background of Red Alert 3 or Command & Conquer 3.
Starcraft 2 is not only Starcraft 2
The second topic, which is often ignored, but attracted us – additional content and modifications. Even on BlizzCon, the developers said that the engine was Starcraft 2 so powerful that on its basis you can create a game of almost any genre. And on the Igomir, we just managed to see a third -party action movie, a simple arcadian and something very reminiscent of “Dota”.
In an interview, we talked about this in more detail, and it turned out that the developers would not only give the editor to the players, they themselves want to create modifications. And they already promised that they would make a shooter in the world SC2. However, this will be a simple shooter for which Blizzard Not even going to take money. Downloaded, have fun a couple of hours and forgot.
But the developers will also take care of the players themselves can do really high -quality projects. Forces of the editor Starcraft 2 It will be possible to both draw cards (and, possibly, then sell them in the market for real money), and create something special. From modifications for RTS itself and to something completely unimaginable type. Everything is possible.
Well, we, of course, asked if he was going to Blizzard release your own Dota For Starcraft 2. The developer smiled and replied that he himself – no. But they created two or three cards specifically so that the fans would do everything. Such a move is clear. The current Dota is still being balanced, and tremendous efforts are spent on this. Why do this themselves when there are probably those who will work for free and fanatically devotedly?
It seems to be secondary information and have nothing to do with the game itself, but a good editor can extend the life of any project for years. Yes, and “Dota” in the world SC2 – This is already very, very joyful. A completely different setting that is different from Warcraft Rh. And while all kinds of Heroes of Newerth and other imitators are born, Starcraft Dota It can sound in a new way. Moreover, much will depend on who will take up the development of modification. Maybe it will turn out something completely unusual.
Battlesteam.Net
With a new one Starcraft a completely updated system will appear Battle.Net. The developers say that when creating it, they focused on social networks and Xbox Live. However, this reminded us most of all Steam.
Now all projects from Blizzard will be connected. You are chasing World of Warcraft, and I in Starcraft 2, But we missed and decided to write to each other – no problem. One chat window works immediately with all games. And while I destroy the Zergs, and you are looking for a sword at the auction, we can calmly communicate.
A system of achievements/incentives will appear. All your victories and defeats are made to the base and affect how other users see you. Here, even the avatar depends on the “level” of the account. There will also be the opportunity to put emblems to the troops yourself. You want, and your personal protoses will fight under the Russian flag.
The system is global. And clearly in traditions Blizzard – The company does not invent anything new, but develops old ideas so that competitors immediately lag behind two heads. Now and Battle.Net It looks more interesting than Steam And Xbox Live Taken together. Unless the new system will support the new system.
Impressions of the battlefield
We talked with the developers, we really long. Not with everyone on Gamesmire it was just as interesting to talk. And this is not because people from Blizzard Developed Starcraft 2, They just have something to tell. And show. After an interview, we were invited to play in SC 2.
At the stand, both the campaign and the fast battle for any of the three races were presented directly. We decided to start with the last. Still, network battles are somehow closer, familiar. And right after the first launch, we only became convinced that all such a native. The second part feels madly reminiscent of the first. A similar interface, the game process is the same, even the comments of the fighters go with an echo from the past. But at the same time, because of a really powerful graphic engine, the whole thing looks very cool. The battles seem much more dynamic, although they hardly have changed.
As for modern 3D stages, they are not operated very actively. They don’t even allow us to rotate the camera, you can’t change the slope either. You can only bring closer and move. However, all this, of course, is still superficial judgments. When we asked the developers that the Pro-Gamers spoke of their creation, we were answered, they say, the players are now very careful in statements. It is too early to judge, there is still a long time to the release, and for analysis you need to spend several tens of hours behind the battles. So we can judge while at the level of sensations. And they, right, are very pleasant.
Well, now to the campaign. She met us with a beautiful screensaver, after which we found ourselves in a large hall, where it was necessary. talk. Yes, we seem to stand like on a ship and communicate with the crew. Like in Kotor, damn it. So unusual for strategy.
And we were allowed to walk around the ship. There are several compartments, there are different characters everywhere. And one of them turned out to be a merchant who agreed to sell us some modifications. Nearby we found the mercenary commander. If you pay him, then a group of paratroopers will begin the mission with us.
Well, after the ship was covered, we can choose a planet that we want to land on. And again there are certain branches, and different characters are ready to help us with landing in one of the worlds. It seems to be RPG, not a strategy. Nonlinearity, dialogs, beautiful screensavers and heroes.
But this is what it is important to talk about, it is about the mission itself in the campaign. What can be understood in the debut battle? Nothing, we usually run away quickly and then never remember. Everything looks beautiful, served dynamically https://floatyourboatibiza.com/pages/rich-prize-casino-registration-and-welcome-bonus-guide-how-to-get-started.html. Well, more – after the release only.
The results are summed up and say that Starcraft 2 – Really standing strategy and so on – stupid. We already know that she will break all records and will be a new e -sports discipline. Here without options. On the Gamesmire, we tried to find out additional, near -playing information. And in general – we are satisfied. And even the fact that the second part will have to buy three times do not scare us. Perhaps all three campaigns will be the best acquisition of 2010.